By Jonathan S. Harbour
You?re drawn to programming video games, yet you don?t recognize the place to start. Beginner?s consultant to DarkBASIC online game Programming is right here to assist. You?ll be programming video games very quickly? and with DarkBASIC, you?ll be surprised at how little code you'll want to write! DarkBASIC positive factors greater than 1000 instructions aimed at video game improvement, providing you with a robust instrument as you set your newfound talents into perform. You?ll get insurance of either DarkBASIC and DarkBASIC specialist, in addition to the entire DarkBASIC Language Reference on CD. This thoroughly self- contained ebook is designed to offer you the entire talents you must start an grand trip into the area of online game improvement.
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1. There are so many things to talk about that I want to jump in and explain all of them right away, but this chapter should give you a solid introduction that will prepare you for the chapters to come. At the end of this chapter is a tutorial on installing DarkBASIC. This chapter covers the following topics: ■ ■ ■ ■ ■ ■ ■ Introduction to DarkBASIC Features of the DarkBASIC Language The DarkBASIC Development Environment DarkEDIT: The “Official” External Editor DarkMATTER and the DarkBASIC Update Introduction to DarkBASIC Professional Installing DarkBASIC Introduction to DarkBASIC DarkBASIC is a language that makes programming fun and intuitive, and allows you to write intense graphics programs quickly and easily, without any formal knowledge or training.
25, includes a long list of help commands that will bring up various screens in the DarkBASIC environment. ■ Context. The Context menu item brings up a help screen related to a word currently highlighted in the code editor. 26). ■ Menu. 27). By clicking one of the help items, you will bring up additional help screens. ■ Recent. The Recent menu item brings up the last help screen that you viewed. 25 The Help menu includes numerous help features. 26 Context-sensitive help retrieves information about the currently highlighted text in the code editor.
This book really starts at the beginning, and I mean really. I don’t expect you to need another book or an online tutorial to get up to speed with DarkBASIC. On Introduction xxxv the contrary, I assume you know nothing about programming period—let alone game programming. There are chapters in this book on basic statements, math, conditional statements, basic language syntax, and looping—everything you need to get started, even if you have never written a program. In fact, I would prefer that you know nothing about programming because it is easier that way—you haven’t learned any bad habits yet!
Beginner's guide to darkBASIC game programming by Jonathan S. Harbour